Abstract:
E-learning is commonplace within many educational institutions often providing a generic learning environment with uniform learning provision. Students have different lea...Show MoreMetadata
Abstract:
E-learning is commonplace within many educational institutions often providing a generic learning environment with uniform learning provision. Students have different learning styles, skills and needs which dictate the way in which they learn. Current adaptive educational systems fail to fully address this issue where practical aspects of a discipline are taught e.g. engineering education. Therefore this paper presents a novel adaptive educational system which consists of an intelligent assessment and content personalisation function which extends learning assessment approaches (learning styles and student activity data) beyond traditional adaptive educational systems. This novel adaptive educational system includes game based learning which is facilitated through an integrated virtual world, addressing the significant lack of game based learning in adaptive educational systems. This paper presents a blueprint for future adaptive educational systems which incorporate both assessment and personalisation for integrated virtual learning environments and game based learning with experimental results of learning style adaptation provided.
Published in: 2013 12th International Conference on Information Technology Based Higher Education and Training (ITHET)
Date of Conference: 10-12 October 2013
Date Added to IEEE Xplore: 21 November 2013
Electronic ISBN:978-1-4799-0086-2