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Optimal Strategies for a Class of Multi-Player Reach-Avoid Differential Games in 3D Space | IEEE Journals & Magazine | IEEE Xplore

Optimal Strategies for a Class of Multi-Player Reach-Avoid Differential Games in 3D Space


Abstract:

A multi-player reach-avoid differential game with autonomous aerial robots in the three dimensional space is studied. Two pursuers form a team to guard a target against a...Show More

Abstract:

A multi-player reach-avoid differential game with autonomous aerial robots in the three dimensional space is studied. Two pursuers form a team to guard a target against an evader with the same speed as the pursuers. This letter provides the complete solution of this differential game that resides within a high-dimensional state space. The Barrier surface is characterized and the saddle-point strategies are synthesized and verified. Degeneration of the two-pursuer one-evader game into the one-on-one case is addressed and the corresponding strategies are obtained. Finally, several examples illustrate the robustness properties and the guarantees provided by the saddle-point strategies obtained in this letter.
Published in: IEEE Robotics and Automation Letters ( Volume: 5, Issue: 3, July 2020)
Page(s): 4257 - 4264
Date of Publication: 11 May 2020

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