360-Degree Virtual-Reality Cameras for the Masses | IEEE Journals & Magazine | IEEE Xplore

360-Degree Virtual-Reality Cameras for the Masses


Abstract:

To make VR cameras more accessible to the public, devices must be affordable, portable, reliable, high quality, and user friendly. In this article, we describe the challe...Show More

Abstract:

To make VR cameras more accessible to the public, devices must be affordable, portable, reliable, high quality, and user friendly. In this article, we describe the challenges in meeting these goals and the techniques that Kandao--a VR startup company based in China--used to conquer them when designing its Obsidian cameras.
Published in: IEEE MultiMedia ( Volume: 25, Issue: 1, Jan.-Mar. 2018)
Page(s): 87 - 94
Date of Publication: 13 April 2018

ISSN Information:


Contact IEEE to Subscribe

References

References is not available for this document.