Abstract:
This paper presents the findings of latency testing on a game with time rewind player abilities, built on a proposed engine with the concept of unsynchronized networked g...Show MoreMetadata
Abstract:
This paper presents the findings of latency testing on a game with time rewind player abilities, built on a proposed engine with the concept of unsynchronized networked game instances.
Date of Conference: 16-17 November 2010
Date Added to IEEE Xplore: 06 January 2011
ISBN Information: