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A painting interface for interactive surface deformations | IEEE Conference Publication | IEEE Xplore

A painting interface for interactive surface deformations


Abstract:

A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provide...Show More

Abstract:

A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either interactive manipulation or physical simulation to control surface deformations. In this paper, we investigate combining these two approaches with a painting interface that gives the user direct, local control over a physical simulation. The paint a user applies to the model defines its instantaneous surface velocity, the user can effect surface deformations. We have found that this painting metaphor gives the user direct, local control over surface deformations for several applications: creating new models, removing noise from existing models, and adding geometric texture to an existing surface at multiple scales.
Date of Conference: 08-10 October 2003
Date Added to IEEE Xplore: 20 October 2003
Print ISBN:0-7695-2028-6
Conference Location: Canmore, AB, Canada

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