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A Unified Graphics and Vision Processor With a 0.89 /spl mu/W/fps Pose Estimation Engine for Augmented Reality | IEEE Journals & Magazine | IEEE Xplore

A Unified Graphics and Vision Processor With a 0.89 /spl mu/W/fps Pose Estimation Engine for Augmented Reality


Abstract:

A unified vision and graphics processor with three layers is shown to provide a fast pipeline for augmented reality. In the image-level layer, a 153.6 GOPS massively para...Show More

Abstract:

A unified vision and graphics processor with three layers is shown to provide a fast pipeline for augmented reality. In the image-level layer, a 153.6 GOPS massively parallel processing unit with eight SIMD processors, each containing 128 processing elements, performs highly data-parallel operations. In the sub-image layer, a rasterizer and a pixel arranger respectively generate and reduce data-level parallelism. In the descriptor-level layer, a pose estimation engine executes sequential programs. Our processor can provide images for augmented reality at 100 fps, for a power consumption of 413 mW. This is 39% faster than a comparable smartphone implementation. Our chip is fabricated in a 0.18 μm CMOS process and contains 0.95 M gates.
Page(s): 206 - 216
Date of Publication: 23 February 2012

ISSN Information:


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