Abstract:
Distance has been shown to be incorrectly estimated in virtual environments relative to the same estimation tasks in a real environment. This work describes a preliminary...Show MoreMetadata
Abstract:
Distance has been shown to be incorrectly estimated in virtual environments relative to the same estimation tasks in a real environment. This work describes a preliminary exploration of Perceptual Space Warping, which influences perceived distance in virtual environments by using a vertex shader to warp geometry. Empirical tests demonstrate significant effects, but of smaller magnitude than expected.
Published in: 2016 IEEE Virtual Reality (VR)
Date of Conference: 19-23 March 2016
Date Added to IEEE Xplore: 07 July 2016
Electronic ISBN:978-1-5090-0836-0
Electronic ISSN: 2375-5334