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VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design | IEEE Conference Publication | IEEE Xplore

VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design


Abstract:

Distributed teams rely on asynchronous CMC tools to complete collaborative tasks due to the difficulties and costs surrounding scheduling synchronous communications. In t...Show More

Abstract:

Distributed teams rely on asynchronous CMC tools to complete collaborative tasks due to the difficulties and costs surrounding scheduling synchronous communications. In this paper, we present VR-Replay, a new communication tool that records and replays avatars with both nonverbal behavior and verbal communication in VR asynchronous collaboration. We describe a study comparing VR-Replay with a desktop-based CVE with audio annotation and a VR immersive CVE with audio annotation. Our results suggest that viewing the replay avatar in VR-Replay improves teamwork, causing people to view their partners as more likable, warm, and friendly. 75% of the users chose VR-Replay as the preferred communication tool in our study.
Date of Conference: 23-27 March 2019
Date Added to IEEE Xplore: 15 August 2019
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Conference Location: Osaka, Japan

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