Abstract:
In this paper we introduce our ongoing project to design and implement an interactive storytelling in VR. Our particular design intent is to invoke narrative empathy thro...Show MoreMetadata
Abstract:
In this paper we introduce our ongoing project to design and implement an interactive storytelling in VR. Our particular design intent is to invoke narrative empathy through two narrative devices - change of POV (Point of View) and flashback. Focusing on narrative empathy, we explore design considerations for our project, including story, characters and objects, events and space of possibility, focalization (or POV), flashback and VR implementation.
Date of Conference: 23-27 March 2019
Date Added to IEEE Xplore: 15 August 2019
ISBN Information: