Abstract:
This paper critiques existing methods and experimentation that use virtual reality (VR) and associated technologies to define and measure `presence'. Relevant contemporar...Show MoreMetadata
Abstract:
This paper critiques existing methods and experimentation that use virtual reality (VR) and associated technologies to define and measure `presence'. Relevant contemporary philosophical resources are used to critique and reframe existing research, introducing a new post-human perspective on presence. Here, a new methodology is built as a foundation for research methods used for capturing subjective, experiential data and to contribute to current thinking around experiential design for VR.
Date of Conference: 31 October 2017 - 04 November 2017
Date Added to IEEE Xplore: 26 April 2018
ISBN Information:
Electronic ISSN: 2474-1485