Prediction of Delay Spread Using Ray Tracing and Game Engine Based on Measurement | IEEE Conference Publication | IEEE Xplore

Prediction of Delay Spread Using Ray Tracing and Game Engine Based on Measurement


Abstract:

In this paper, we show results of channel delay spread estimation using a 3D ray launching tool based on Game Engines and GPU, comparing simulation results with channel m...Show More

Abstract:

In this paper, we show results of channel delay spread estimation using a 3D ray launching tool based on Game Engines and GPU, comparing simulation results with channel measurements of a MIMO system taken in Ilmenau. We show that the accuracy of the simulation is strongly affected by the ray angular separation in the first and second diffraction, obtaining a good fit between measurements and simulation.
Date of Conference: 11-14 May 2015
Date Added to IEEE Xplore: 02 July 2015
Electronic ISBN:978-1-4799-8088-8
Print ISSN: 1550-2252
Conference Location: Glasgow, UK

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