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Commodity-based projection VR

Published:08 August 2004Publication History

ABSTRACT

This course teaches the details of building a moderate-cost, single-screen projection-based virtual reality system. It will cover the basics of virtual reality - stereoscopy, tracking, audio - and the options for implementing them with commodity hardware. Open source software to drive the system will also be discussed.

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  1. Commodity-based projection VR

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        cover image ACM Conferences
        SIGGRAPH '04: ACM SIGGRAPH 2004 Course Notes
        August 2004
        6109 pages
        ISBN:9781450378017
        DOI:10.1145/1103900

        Copyright © 2004 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 8 August 2004

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