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Developing the drift table

Published:01 January 2006Publication History
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References

  1. Gaver, W., Bowers, J., Boucher, A., Gellerson, H., Pennington, S., Schmidt, A., Steed, A., Villars, N., and Walker, B. (2004/1). The Drift Table: Designing for ludic engagement. Proc. CHI'04 Design Expo. New York: ACM Press. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Gaver, W.W. (2002). Designing for Homo Ludens. I3 Magazine No. 12, June 2002.Google ScholarGoogle Scholar
  3. Gaver, W.W., Boucher, A., Pennington, S., and Walker, B. (2004/2). Cultural Probes and the value of uncertainty. <interactions> magazine. xi(5), pp. 53-56. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Getmapping (2001). England: The Photographic Atlas. London: Harper Collins.Google ScholarGoogle Scholar
  5. Schmidt, A., Van Laerhoven, K., Strohbach, M., Friday, A., and Gellersen, H. (2002) Context acquisition based on load sensing, Proc. Ubicomp Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Developing the drift table

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    • Published in

      cover image Interactions
      Interactions  Volume 13, Issue 1
      The art of prototyping
      January + February 2006
      64 pages
      ISSN:1072-5520
      EISSN:1558-3449
      DOI:10.1145/1109069
      Issue’s Table of Contents

      Copyright © 2006 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 1 January 2006

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