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Interactive prototyping for ubiquitous augmented reality user interfaces

Published:29 January 2006Publication History

ABSTRACT

User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this paper we present a twofold approach that consists of an execution engine for ubiquitous augmented reality user interfaces and a runtime development environment that enables rapid prototyping and live system adaption for such advanced user interfaces.

References

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Index Terms

  1. Interactive prototyping for ubiquitous augmented reality user interfaces

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        cover image ACM Conferences
        IUI '06: Proceedings of the 11th international conference on Intelligent user interfaces
        January 2006
        392 pages
        ISBN:1595932879
        DOI:10.1145/1111449

        Copyright © 2006 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 29 January 2006

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        Overall Acceptance Rate746of2,811submissions,27%

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