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Initial lessons from AR Façade, an interactive augmented reality drama

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Published:14 June 2006Publication History

ABSTRACT

In this paper, we describe an augmented reality version of the acclaimed desktop-based interactive drama, Façade [18]. Few entertainment experiences combine interactive virtual characters, non-linear narrative, and unconstrained embodied interaction. In AR Façade players move through a physical apartment and use gestures and speech to interact with two autonomous characters, Trip and Grace. Our experience converting a desktop based game to augmented reality sheds light on the design challenges of developing mixed physical/virtual AI-based drama. We share our initial observations of players from a live demonstration and talk about our work moving forward.

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          cover image ACM Conferences
          ACE '06: Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
          June 2006
          572 pages
          ISBN:1595933808
          DOI:10.1145/1178823

          Copyright © 2006 ACM

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          Publication History

          • Published: 14 June 2006

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