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Meaningful data: Seeker's slow technology approach

Published:27 February 2009Publication History
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Abstract

Art often relies on a certain obliqueness or ambiguity to encourage contemplative reflection and allow room for the viewer to generate their own complex multiple readings of the artwork. However, “good design” approaches to graphically representing statistical information emphasize clarity and efficiency of information transfer. This inherent conflict between the domains of art and design is just one of the issues that was grappled with in the creation of the Seeker art installation by Australian artists Leon Cmielewski and Josephine Starrs. Other strategies to enhance audience engagement were the creation of slow, meditative visualizations, the use of interaction, and the accumulation and mapping of viewer responses within the artwork.

References

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  1. Meaningful data: Seeker's slow technology approach

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      • Published in

        cover image Computers in Entertainment
        Computers in Entertainment   Volume 7, Issue 1
        SPECIAL ISSUE: Media Arts and Games
        February 2009
        209 pages
        EISSN:1544-3574
        DOI:10.1145/1486508
        Issue’s Table of Contents

        Copyright © 2009 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 27 February 2009
        • Accepted: 1 May 2008
        • Received: 1 January 2008

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