skip to main content
10.1145/1497185.1497205acmotherconferencesArticle/Chapter ViewAbstractPublication PagesmommConference Proceedingsconference-collections
research-article

Designing Wii controller: a powerful musical instrument in an interactive music performance system

Published:24 November 2008Publication History

ABSTRACT

Most of the digital musical instruments developed so far were specifically designed for music performances and the interfaces are disruptive. They are not generally available and some of them were made with expensive technologies, making them inaccessible to general users. This paper presents an attempt to make use of Wii Controller(or Wiimote), a low cost and readily available game controller developed by Nintendo to develop an interactive music performance system on PC platform. It employs analytical techniques to study the motion data captured, recognizes and maps the detected gestures meaningful and interesting to music performance.

References

  1. Marcelo Mortensen Wanderley and Nicola Orio. (2002). Evaluation of Input Devices for Musical Expression: Borrowing Tools from HCI. Computer Music Journal, 26:3, pp. 62--76, Fall 2002. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Spiegel, L. Music Mouse. Retrieved from emfinstitute.emf.org: http://emfinstitute.emf.org/exhibits/musicmouse.html {Accessed April 2008}Google ScholarGoogle Scholar
  3. Michael Zbyszynski, Matthew Wright, Ali Momeni, Daniel Cullen. (2007). Ten Years of Tablet Musical Interfaces at CNMAT. Proceedings of the 2007 Conference on New Interfaces for Musical Expression (NIME07). New York, NY, USA. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Miranda, E. R., Kirk, R., Wanderley, M. M. (2006). New Digital Musical Instruments: Control and Interaction Beyond the Keyboard, pp. 5--13, A-R Editions, Inc. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Bongers, B. (1999). Exploring Novel Ways of Interaction in Musical Performance. Creativity & Cognition ACM conference proceedings, ISBN 1-58113-078-3/99/10, pp. 76--81. Loughborough, UK. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. I. J. Jang, W. B. Park. (2003). Signal Processing of the Accelerometer for Gesture Awareness on Handheld Devices. Proceedings of the 2003 IEEE lntemational Workshop on Robot and Human Interactive Communication.Google ScholarGoogle Scholar
  7. Kurtenbach, G., & Hulteen, E. A. (1990). Gestures in Human-Computer Interaction. In B. Laurel (Ed.), The Art of Human-Computer Interface Design. Massachusetts, California, New York, et al.: Addison-Wesley Publishing Company, Inc.Google ScholarGoogle Scholar
  8. ThereminWorld. http://www.thereminworld.com/article.asp?id=17 {Accessed April 2008}Google ScholarGoogle Scholar
  9. Todd Winkler. (1995). Making Motion Musical:Gesture Mapping Strategies for Interactive Computer Music. Proceedings of the 1995 International Computer Music Conference.Google ScholarGoogle Scholar
  10. Wiimote Motion Analysis. Retrieved from WiiLi: http://www.wiili.org/index.php/Motion_analysis {Accessed March 2008}Google ScholarGoogle Scholar
  11. Wii Remote Functionality. Retrieved from Wikipedia: http://en.wikipedia.org/wiki/Wiimote#Functionality {Accessed March 2008}Google ScholarGoogle Scholar

Index Terms

  1. Designing Wii controller: a powerful musical instrument in an interactive music performance system

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Other conferences
          MoMM '08: Proceedings of the 6th International Conference on Advances in Mobile Computing and Multimedia
          November 2008
          488 pages
          ISBN:9781605582696
          DOI:10.1145/1497185

          Copyright © 2008 ACM

          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 24 November 2008

          Permissions

          Request permissions about this article.

          Request Permissions

          Check for updates

          Qualifiers

          • research-article

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader