ABSTRACT
Hand-drawn sketches often depict geometry, colour and texture using loose and roughly drawn lines. Many automated sketching algorithms focus on accurately depicting salient details using pen-and-ink drawings. The approach of Hertzmann et. al. [2000] sketches the contours and silhouettes of 3D meshes, while the interactive algorithm of Kalnins et. al. [2002] renders decorative lines with artistic brushes and suggestions. Other 2D algorithms render Sobel and Canny edges with artistic brushes [Orzan et al. 2007].
- Hertzmann, A., and Zorin, D. 2000. Illustrating smooth surfaces. In proceedings of SIGGRAPH 2000, ACM Press/Addison-Wesley Publishing Co., New York, NY, USA, 517--526. Google ScholarDigital Library
- Hertzmann, A. 1998. Painterly rendering with curved brush strokes of multiple sizes. In proceedings of SIGGRAPH 1998, ACM, New York, NY, USA, 453--460. Google ScholarDigital Library
- Kalnins, R. D., Markosian, L., Meier, B. J., Kowalski, M. A., Lee, J. C., Davidson, P. L., Webb, M., Hughes, J. F., and Finkelstein, A. 2002. WYSIWYG NPR: drawing strokes directly on 3d models. In proceedings of SIGGRAPH 2002, ACM, New York, NY, USA, 755--762. Google ScholarDigital Library
- Orzan, A., Bousseau, A., Barla, P., and Thollot, J. 2007. Structure-preserving manipulation of photographs. In proceedings of NPAR 2007, ACM, New York, NY, USA, 103--110. Google ScholarDigital Library
Index Terms
- Artistic sketching with a painterly rendering algorithm
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