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Camera model for inverse perspective

Published:15 December 2010Publication History

ABSTRACT

Inverse perspective is a convention of perspective drawing where the farther the objects are, the larger they are drawn. That kind of artistic rendering[Agrawala et al. 2000; Coleman and Singh 2004] is an important research area in Computer Graphics, however not so many research works were done for this projection property. In this paper, we propose a novel camera model which can express the inverse perspective projection as well as the normal perspective projection and the orthogonal projection. By using our model, we can generate any kinds of projection images continuously and consistently by changing only one parameter.

References

  1. Agrawala, M., Zorin, D., and Munzner, T. 2000. Artistic multiprojection rendering. In Proceedings of the Eurographics Workshop on Rendering Techniques 2000, Springer-Verlag, London, UK, 125--136. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Coleman, P., and Singh, K. 2004. Ryan: rendering your animation nonlinearly projected. In NPAR '04: Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering, ACM, New York, NY, USA, 129--156. Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Camera model for inverse perspective

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      • Published in

        cover image ACM Conferences
        SA '10: ACM SIGGRAPH ASIA 2010 Posters
        December 2010
        67 pages
        ISBN:9781450305242
        DOI:10.1145/1900354

        Copyright © 2010 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 15 December 2010

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        Overall Acceptance Rate178of869submissions,20%

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