ABSTRACT
Inverse perspective is a convention of perspective drawing where the farther the objects are, the larger they are drawn. That kind of artistic rendering[Agrawala et al. 2000; Coleman and Singh 2004] is an important research area in Computer Graphics, however not so many research works were done for this projection property. In this paper, we propose a novel camera model which can express the inverse perspective projection as well as the normal perspective projection and the orthogonal projection. By using our model, we can generate any kinds of projection images continuously and consistently by changing only one parameter.
- Agrawala, M., Zorin, D., and Munzner, T. 2000. Artistic multiprojection rendering. In Proceedings of the Eurographics Workshop on Rendering Techniques 2000, Springer-Verlag, London, UK, 125--136. Google ScholarDigital Library
- Coleman, P., and Singh, K. 2004. Ryan: rendering your animation nonlinearly projected. In NPAR '04: Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering, ACM, New York, NY, USA, 129--156. Google ScholarDigital Library
Index Terms
- Camera model for inverse perspective
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