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SCIVA: designing applications for surface computers

Published:13 June 2011Publication History

ABSTRACT

The usability of surface computing applications largely depends on a thorough consideration of the specific characteristics and constraints of surface computers during development. Nevertheless, established user interface design processes do not sufficiently consider these aspects. Thus, Developers designing applications for Interactive Tabletops and Surfaces often need to rely on best practices and intuition rather than a systematic development process based on facts and specifications. We address this problem by presenting SCIVA, an iterative process for designing gesture-based, visual interfaces for interactive surfaces. We identify challenges in the design of applications for surface computers, describe necessary steps to address them and suggest user-centric methods that can be applied to the respective steps.

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      • Published in

        cover image ACM Conferences
        EICS '11: Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
        June 2011
        356 pages
        ISBN:9781450306706
        DOI:10.1145/1996461

        Copyright © 2011 ACM

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        New York, NY, United States

        Publication History

        • Published: 13 June 2011

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