- Deixis; http://en.wikipedia.org/wiki/DeixisGoogle Scholar
- Noessel, C. and Shedroff, N. Make it so: Learning from SciFi interfaces. UX Week 2010; http://www.youtube.com/watch?v=JMlyO8F0jxgGoogle Scholar
- Coleran, M. The reality of fantasy. UX Week 2010; http://www.youtube.com/watch?v=Ep4nLFjEu20Google Scholar
- John Underkoffler was the designer of Minority Report's interface. The g-speak tracks hand movements and allows users to manipulate 3-D objects in space. See also SixthSense, developed by Pranav Mistry at the MIT Media Lab.Google Scholar
- John Underkoffler points to the future of UI; http://www.ted.com/talks/john_underkoffler_drive_3d_data_with_a_gesture.htmlGoogle Scholar
- Norman, D. Natural user interfaces are not natural. 2010; http://jnd.org/dn.mss/natural_user_inter-faces_are_not_natural.htmlGoogle Scholar
- Erasmus, D. A Handbook on Good Manners for Children: De Civilitate Morum Puerilium Libellus. E. Merchant, trans. Preface publishing, London, 2008.Google Scholar
- For more on this see Bremmer, J. and Roodenburg, H. A Cultural History of Gesture. Polity press, Cambridge, UK, 1991.Google Scholar
- The Urban Dictionary on the "Disney point"; http://www.urbandictionary.com/define.php?term=disney%20pointGoogle Scholar
- Etiquette in North America; http://en.wikipedia.org/wiki/Etiquette_in_North_AmericaGoogle Scholar
- Rico, J. and Brewster, S.A. Usable gestures for mobile interfaces: Evaluating social acceptability. Proc. of CHI 2010 (Atlanta, GA, April 10-15). ACM press, New York, 2010. Google ScholarDigital Library
- Karam, M. Ph.D. Thesis: A framework for research and design of gesture-based human-computer interactions. University of Southampton, 2006.Google Scholar
- Karam, M. and schraefel, m.c. A taxonomy of gestures in human computer interactions. Technical report ECSTR-IAM05-009, Electronics and Computer Science, University of Southampton, 2005.Google Scholar
Index Terms
- Missing the point
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