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Martian boneyards: can a community of players be a community of practice?

Published:05 May 2012Publication History

ABSTRACT

Martian Boneyards is a prototype game run in a massively-multiplayer online environment designed to entice gamers to partake in collaborative scientific inquiry. This case study examines the steps designers took to foster a community of inquiry within the game. Designers played characters in the game, allowing them to be responsive to players' activities and accumulating knowledge. Players were drawn to the narrative and close relationships they developed with the designers' characters and other players. An informal and communal reward system was used to further nurture collaboration among the community. Findings suggest games like this one show promise for fostering science identity and scientific inquiry.

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      • Published in

        cover image ACM Conferences
        CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems
        May 2012
        2864 pages
        ISBN:9781450310161
        DOI:10.1145/2212776

        Copyright © 2012 ACM

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        Publication History

        • Published: 5 May 2012

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