ABSTRACT
We present Facet, a multi-display wrist worn system consisting of multiple independent touch-sensitive segments joined into a bracelet. Facet automatically determines the pose of the system as a whole and of each segment individually. It further supports multi-segment touch, yielding a rich set of touch input techniques. Our work builds on these two primitives to allow the user to control how applications use segments alone and in coordination. Applications can expand to use more segments, collapses to encompass fewer, and be swapped with other segments. We also explore how the concepts from Facet could apply to other devices in this design space.
Supplemental Material
- Baudisch, P., and Chu, G .Back-of-device interaction allows creating very small touch devices. In Proc. of the 27th international conference on Human factors in computing systems, CHI '09 (2009), 1923--1932. Google ScholarDigital Library
- Blasko, G., and Feiner, S. An interaction system for watch computers using tactile guidance and bidirectional segmented strokes. In Proceedings of the Eighth International Symposium on Wearable Computers, ISWC '04 (2004), 120--123. Google ScholarDigital Library
- Blasko, G., and Feiner, S. Evaluation of an eyes-free cursorless numeric entry system for wearable computers. In Proc. of the 10th International Symposium on Wearable Computers, ISWC '06 (2006), 21--28.Google ScholarCross Ref
- Blasko, G., Narayanaswami, C., and Feiner, S. Prototyping retractable string-based interaction techniques for dual-display mobile devices. In Proceedings of the SIGCHI conference on Human Factors in computing systems, CHI '06 (2006), 369--372. Google ScholarDigital Library
- Butz, A., Groß, M., and Krüger, A. Tuister: a tangible ui for hierarchical structures. In Proceedings of the 9th international conference on Intelligent user interfaces, IUI '04, ACM (New York, NY, USA, 2004), 223--225. Google ScholarDigital Library
- Crossan, A., Williamson, J., Brewster, S., and Murray-Smith, R. Wrist rotation for interaction in mobile contexts. In Proceedings of the 10th international conference on Human computer interaction with mobile devices and services, MobileHCI '08 (2008), 435--438. Google ScholarDigital Library
- Grudin, J. Partitioning digital worlds: focal and peripheral awareness in multiple monitor use. In Proceedings of the SIGCHI conference on Human factors in computing systems, CHI '01 (2001), 458--465. Google ScholarDigital Library
- Hansson, R., and Ljungstrand, P. The reminder bracelet: subtle notification cues for mobile devices. In CHI '00 extended abstracts on Human factors in computing systems, CHI EA '00 (2000), 323--324. Google ScholarDigital Library
- Harrison, B. L., Fishkin, K. P., Gujar, A., Mochon, C., and Want, R. Squeeze me, hold me, tilt me! an exploration of manipulative user interfaces. In Proceedings of the SIGCHI conference on Human factors in computing systems, CHI '98 (1998), 17--24. Google ScholarDigital Library
- Harrison, C., and Hudson, S. E. Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices. In Proceedings of the 22nd annual ACM symposium on User interface software and technology, UIST '09 (2009), 121--124. Google ScholarDigital Library
- Hinckley, K. Synchronous gestures for multiple persons and computers. In Proceedings of the 16th annual ACM symposium on User interface software and technology, UIST '03 (2003), 149--158. Google ScholarDigital Library
- Hinckley, K., Dixon, M., Sarin, R., Guimbretiere, F., and Balakrishnan, R. Codex: a dual screen tablet computer. In Proc. of the 27th international conference on Human factors in computing systems, CHI '09 (2009), 1933--1942. Google ScholarDigital Library
- Hinckley, K., Pierce, J., Sinclair, M., and Horvitz, E. Sensing techniques for mobile interaction. In Proc. of the 13th annual ACM symposium on User interface software and technology, UIST '00 (2000), 91--100. Google ScholarDigital Library
- Holmquist, L. E., Mattern, F., Schiele, B., Alahuhta, P., Beigl, M., and Gellersen, H.-W. Smart-its friends: A technique for users to easily establish connections between smart artefacts. In Proceedings of the 3rd international conference on Ubiquitous Computing (2001), 116--122. Google ScholarDigital Library
- Hutterer, P., Smith, M. T., Thomas, B. H., Piekarski, W., and Ankcorn, J. Lightweight user interfaces for watch based displays. In Proceedings of the Sixth Australasian conference on User interface - Volume 40, AUIC '05 (2005), 89--98. Google ScholarDigital Library
- Kim, J., He, J., Lyons, K., and Starner, T. The gesture watch: A wireless contact-free gesture based wrist interface. In Proceedings of the 2007 11th IEEE International Symposium on Wearable Computers, ISWC '07 (2007), 1--8. Google ScholarDigital Library
- Lucero, A., Keränen, J., and Korhonen, H. Collaborative use of mobile phones for brainstorming. In Proceedings of the 12th international conference on Human computer interaction with mobile devices and services, MobileHCI '10 (2010), 337--340. Google ScholarDigital Library
- Lyons, K., Pering, T., Rosario, B., Sud, S., and Want, R. Multi-display composition: Supporting display sharing for collocated mobile devices. In Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT '09 (2009), 758--771. Google ScholarDigital Library
- Martin, T. Time and time again: Parallels in the development of the watch and the wearable computer. In Proc. of the 6th IEEE International Symp. on Wearable Computers, ISWC '02 (2002), 5--11. Google ScholarDigital Library
- Merrill, D., Kalanithi, J., and Maes, P. Siftables: towards sensor network user interfaces. In Proc. of the 1st international conference on Tangible and embedded interaction, TEI '07 (2007), 75--78. Google ScholarDigital Library
- Poupyrev, I., Newton-Dunn, H., and Bau, O. D20: interaction with multifaceted display devices. In CHI '06 extended abstracts on Human factors in computing systems, CHI EA '06, ACM (New York, NY, USA, 2006), 1241--1246. Google ScholarDigital Library
- Raghunath, M. T., and Narayanaswami, C. User interfaces for applications on a wrist watch. Personal Ubiquitous Computing 6 (January 2002), 17--30. Google ScholarDigital Library
- Rekimoto, J. Tilting operations for small screen interfaces. In Proceedings of the 9th annual ACM symposium on User interface software and technology, UIST '96 (1996), 167--168. Google ScholarDigital Library
- Rekimoto, J. Gesturewrist and gesturepad: Unobtrusive wearable interaction devices. In Proceedings of ISWC '01 (2001), 21--27. Google ScholarDigital Library
- Vogel, D., and Baudisch, P. Shift: a technique for operating pen-based interfaces using touch. In Proceedings of the SIGCHI conference on Human factors in computing systems, CHI '07 (2007), 657--666. Google ScholarDigital Library
- Williams, A., Farnham, S., and Counts, S. Exploring wearable ambient displays for social awareness. In CHI '06 extended abstracts on Human factors in computing systems, CHI EA '06 (2006), 1529--1534. Google ScholarDigital Library
- Yatani, K., Partridge, K., Bern, M., and Newman, M. W. Escape: a target selection technique using visually-cued gestures. In Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems, CHI '08 (2008), 285--294. Google ScholarDigital Library
Index Terms
- Facet: a multi-segment wrist worn system
Recommendations
Expanding the input expressivity of smartwatches with mechanical pan, twist, tilt and click
CHI '14: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsSmartwatches promise to bring enhanced convenience to common communication, creation and information retrieval tasks. Due to their prominent placement on the wrist, they must be small and otherwise unobtrusive, which limits the sophistication of ...
Watchit: simple gestures and eyes-free interaction for wristwatches and bracelets
CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsWe present WatchIt, a prototype device that extends interaction beyond the watch surface to the wristband, and two interaction techniques for command selection and execution. Because the small screen of wristwatch computers suffers from visual occlusion ...
B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a Bezel to a Bezel
CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing SystemsWe present B2B-Swipe, a single-finger swipe gesture for a rectangular smartwatch that starts at a bezel and ends at a bezel to enrich input vocabulary. There are 16 possible B2B-Swipes because a rectangular smartwatch has four bezels. Moreover, B2B-...
Comments