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Continuum of virtual-human space: towards improved interaction strategies for physical-virtual avatars

Published:02 December 2012Publication History

ABSTRACT

In this work, a broad continuum of 3D space that encapsulates avatars, ranging from artificial to real in shape, appearance and intelligence is defined. The research focuses on the control of physical-virtual avatars that occupy a specific region in this space that may be suitable for interacting with elements in the environment. To facilitate this control, a paradigm called microposes is developed that overcomes the need for high network bandwidth during remote tele-operation of avatars. The avatar itself uses a control strategy that interprets the received microposes data and executes motions that appear natural and human-like in the presence of data loss and noise. The physical-virtual avatar is used in several training and learning scenarios. Results during testing reveal a reduced bandwidth requirement during remote tele-operation of physical virtual avatars and a good motion tracking performance with respect to a commanded pose from the inhabiter.

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      • Published in

        cover image ACM Conferences
        VRCAI '12: Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
        December 2012
        355 pages
        ISBN:9781450318259
        DOI:10.1145/2407516
        • Conference Chairs:
        • Daniel Thalmann,
        • Enhua Wu,
        • Zhigeng Pan,
        • Program Chairs:
        • Abdennour El Rhalibi,
        • Nadia Magnenat-Thalmann,
        • Matt Adcock

        Copyright © 2012 ACM

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        Publication History

        • Published: 2 December 2012

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