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Predicting interactions in online social networks: an experiment in Second Life

Published:01 May 2013Publication History

ABSTRACT

Although considerable amount of work has been conducted recently of how to predict links between users in online social media, studies exploiting different kinds of knowledge sources for the link prediction problem are rare. In this paper latest results of a project are presented that studies the extent to which interactions -- in our case directed and bi-directed message communication -- between users in online social networks can be predicted by looking at features obtained from social network and position data. To that end, we conducted two experiments in the virtual world of Second Life. As our results reveal, position data features are a great source to predict interacts between users in online social networks and outperform social network features significantly. However, if we try to predict reciprocal message communication between users, social network features seem to be superior.

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          cover image ACM Conferences
          MSM '13: Proceedings of the 4th International Workshop on Modeling Social Media
          May 2013
          40 pages
          ISBN:9781450320078
          DOI:10.1145/2463656

          Copyright © 2013 ACM

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          Publication History

          • Published: 1 May 2013

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          MSM '13 Paper Acceptance Rate3of12submissions,25%Overall Acceptance Rate3of12submissions,25%

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