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Youtopia: a collaborative, tangible, multi-touch, sustainability learning activity

Published:24 June 2013Publication History

ABSTRACT

Youtopia is a hybrid tangible and multi-touch land use planning activity for elementary school aged children. It was implemented on a Microsoft Pixelsense digital tabletop. The main method of interaction is through physical stamp objects that children use to "stamp" different land use types onto an interactive map. Youtopia was developed to investigate issues surrounding how to design and evaluate children's collaborative learning applications using digital tabletops. In particular we are looking at how the interface design supports in depth discussion and negotiation between pairs of children around issues in sustainable development. Our primary concern is to investigate questions about codependent access points, which may enable positive interdependence among children. Codependent access points are characteristics that enable two or more children to participate and interact together. In Youtopia these implemented through sequences of stamps that are required for successful interaction, which can be assigned to children (codependent mode) or remain unassigned (independent mode).

References

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      cover image ACM Conferences
      IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children
      June 2013
      687 pages
      ISBN:9781450319188
      DOI:10.1145/2485760

      Copyright © 2013 Copyright is held by the owner/author(s)

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      Publication History

      • Published: 24 June 2013

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