ABSTRACT
In this paper, we propose the HiFi which enables users to interact with surrounding physical objects. It uses coded light to encode the position of user's mobile device in an environment. By attaching a tiny light sensor on a user's mobile device, the user can attach digital information to arbitrary static physical objects or retrieve/modify the attached information as well. With this system, a family member may attach a digital maintenance schedule to a fish tank or indoor plants so that all family members may retrieve that for maintenance reference. In a store, a store manager may use such a system to attach price tag, discount information and multimedia content to any products and customers can get the attached information by moving their phone close to the focused product. Similarly, a museum can use this system to provide extra information of displayed items to visitors. Different from computer vision based systems, HiFi does not depend on object's texture and illumination, etc. Different from regular barcode approaches, HiFi does not require extra physical attachments that may change an object's native appearance. HiFi has much higher spatial resolution for distinguishing close objects or attached parts of the same object. As the HiFi system can track a mobile device at 80 positions per second, it also has much faster response than any above listed system.
- Emgu CV. http://www.emgu.com/wiki/index.php.Google Scholar
- Harrison, Chris and Hudson, Scott E. Scratch Input: Creating Large, Inexpensive, Unpowered and Mobile finger Input Surfaces. In Proc. UIST '08. 205--208. Google ScholarDigital Library
- Harrison, C., Tan, D. Morris, D. Skinput: Appropriating the Body as an Input Surface. In Proc. CHI '10. 453--462. Google ScholarDigital Library
- Girgensohn, A., Shipman, F., Wilcox, L., Liu, Q., Liao, C., Oneda, Y. A Tool for Authoring Unambiguous Links from Printed Content to Digital Media. In Proc. MM'11. 1561--1564. Google ScholarDigital Library
- Jones, B., Benko, H., Ofek, E., Wilson, A. IllumiRoom: Peripheral Projected Illusions for Interactive Experiences. In Proc. CHI'13. 869--878. Google ScholarDigital Library
- Krevelen, D. W. F. and Poelman, R. A Survey of Augmented Reality Technologies, Applications and Limitations. International Journal of Virtual Reality, 2010, 9(2):1--20.Google Scholar
- Lee, J., Dietz, P., Aminzade, D., and Hudson, S. "Automatic Projector Calibration using Embedded Light Sensors", In Proc. UIST'04. 123--126. Google ScholarDigital Library
- Lee, J., Hudson, S., Dietz, P. Hybrid Infrared and Visible Light Projection for Location Tracking. In Proc. UIST'07. 57--60. Google ScholarDigital Library
- Lee, J., Hudson, S., Summet, J., and Dietz, P. Moveable Interactive Projected Displays Using Projector Based Tracking, In Proc. UIST'05. 63--72. Google ScholarDigital Library
- Liu, X., Corner, M., Shenoy, P. Ferret: RFID Localization for Pervasive Multimedia. In Proc. Ubicomp'06. 422--440. Google ScholarDigital Library
- Mistry, P., Maes, P. and Chang, L. WUW - wear Ur world: a wearable gestural interface. Ext. Abs. CHI'09. 4111--4116. Google ScholarDigital Library
- Nirjon, S., Stankovic, J. Kinsight: Localizing and Tracking Household Objects using Depth-Camera Sensors. In Proc. Distributed Computing in Sensor Systems (DCOSS)'12. Google ScholarDigital Library
- Raskar. R., Beardsley, P., van Baar, J., Wang, Y., Dietz, P., Lee, J., Leigh, D., Willwacher, T. RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors. In Proc. SIGGRAPH'04. 406--415. Google ScholarDigital Library
- Schmidt, D., Molyneaux, D., and Cao, X. PICOntrol: using a handheld projector for direct control of physical devices through visible light. In Proc. UIST'12. 379--388. Google ScholarDigital Library
- Woo, G., Lippman, A., Raskar, R. VRCodes: Unobtrusive and active visual codes for interaction by exploiting rolling shutter. In Proc. ISMAR'12. 59--64. Google ScholarDigital Library
Index Terms
- HiFi: hide and find digital content associated with physical objects via coded light
Recommendations
Data Visualisation Trends in Mobile Augmented Reality Applications
VINCI '14: Proceedings of the 7th International Symposium on Visual Information Communication and InteractionAccording to Google Trends, mobile augmented reality (AR) apps will, after a brief hype-associated peak and decline, show again a more steady growth in the near future. Indeed, a review of currently available mobile AR apps suggests that they are ...
Interaction with objects inside a media space
SA '10: ACM SIGGRAPH ASIA 2010 PostersIn this paper, we describe media that can provide a physics engine with predefined object information. Once the object descriptors are embedded into an image as metadata via a technique that hides the information, the information can be decoded for the ...
Real-time surface light-field capture for augmentation of planar specular surfaces
ISMAR '12: Proceedings of the 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)A single hand-held camera provides an easily accessible but potentially extremely powerful setup for augmented reality. Capabilities which previously required expensive and complicated infrastructure have gradually become possible from a live monocular ...
Comments