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The appropriation of a digital "speakers" corner: lessons learned from the deployment of mégaphone

Published:21 June 2014Publication History

ABSTRACT

Interactive digital technologies embedded in urban spaces typically tend to be used to deliver news, context-relevant information and commercial advertisements. To design urban technologies that will serve other ends, we first need to know how people might want to interact with them. Using an ethnographic approach, we collected field data in order to better understand this. This study presents some of the findings of our qualitative evaluation of MÉGAPHONE, an interactive artistic installation deployed in a public space in downtown Montréal, Canada. In this paper, we provide thick descriptions of our detailed field observations and interviews with participants conducted over the ten-week deployment with a deep focus on how users appropriated this system. Our results highlight four public interaction strategies as a set of abstractions that suggest how people might want to make use of interactive public installations: place-making, self-representing, first-person news reporting and bootstrapping online presence with digital recordings.

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      cover image ACM Conferences
      DIS '14: Proceedings of the 2014 conference on Designing interactive systems
      June 2014
      1102 pages
      ISBN:9781450329026
      DOI:10.1145/2598510

      Copyright © 2014 ACM

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      Publication History

      • Published: 21 June 2014

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