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Cuenesics: using mid-air gestures to select items on interactive public displays

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Published:23 September 2014Publication History

ABSTRACT

Most of today's public displays only show predefined contents that passers-by are not able to change. We argue that interactive public displays would benefit from immediately usable mid-air techniques for choosing options, expressing opinions or more generally selecting one among several items. We propose a design space for hand-gesture based mid-air selection techniques on interactive public displays, along with four specific techniques that we evaluated at three different locations in the the field. Our findings include: 1) if no hint is provided, people successfully use Point+Dwell for selecting items, 2) the user representation could be switched from Mirror to Cursor after registration without causing confusion, 3) people tend to explore items before confirming one, 4) in a public context, people frequently interact inadvertently (without looking at the screen). We conclude by providing recommendations for designers of interactive public displays to support immediate usability for mid-air selection.

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    • Published in

      cover image ACM Conferences
      MobileHCI '14: Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services
      September 2014
      664 pages
      ISBN:9781450330046
      DOI:10.1145/2628363

      Copyright © 2014 ACM

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      Publication History

      • Published: 23 September 2014

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      MobileHCI '14 Paper Acceptance Rate35of124submissions,28%Overall Acceptance Rate202of906submissions,22%

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