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abstract

Time tremors: developing transmedia gaming for children

Published:23 September 2014Publication History

ABSTRACT

Time Tremors is a transmedia experience for children aged 8-14 that crosses television, web, locative media, and mobile apps. Time Tremors is a collection game in which players search for objects from history supposedly scattered throughout time and space, hidden, invisible to the human eye but detectable and collectable using a variety of mobile and online broadband technologies. Extending the game into locative augmented reality and mobile play was an applied research challenge that required narrative continuity while ensuring safe play.

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References

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        • Published in

          cover image ACM Conferences
          MobileHCI '14: Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services
          September 2014
          664 pages
          ISBN:9781450330046
          DOI:10.1145/2628363

          Copyright © 2014 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 23 September 2014

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          MobileHCI '14 Paper Acceptance Rate35of124submissions,28%Overall Acceptance Rate202of906submissions,22%
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