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3D Audio Coding Based on Distance Perception

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Published:10 July 2014Publication History

ABSTRACT

The rapid development of 3D film stimulates the requirement for 3D audio. Current 3D audio systems mainly focus on the performance of directional sound image. Multichannel techniques extract binaural cues from channels to represent the directional information with less information about sound distance, which results in the degradation of distance perception quality due to the perceptual difference of direction and distance perception. The distance information is the key to distinct 3D audio from 2D audio. We focus on the auditory distance perception in 3D audio coding. The auditory distance estimation model is established based on the auditory perception of the human ear and imported to the multichannel 3D audio coding system to conduct coding and reproduction of the sound from different directions and distances. Experimental results verified the performance of proposed 3D audio coding based on distance perception.

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  1. 3D Audio Coding Based on Distance Perception

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      • Published in

        cover image ACM Other conferences
        ICIMCS '14: Proceedings of International Conference on Internet Multimedia Computing and Service
        July 2014
        430 pages
        ISBN:9781450328104
        DOI:10.1145/2632856

        Copyright © 2014 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 10 July 2014

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        Overall Acceptance Rate163of456submissions,36%

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