skip to main content
research-article

Heuristics-based algorithm to dynamically adapt icon sizes and layouts on touch devices

Published:17 September 2014Publication History
Skip Abstract Section

Abstract

This work1 provides an intelligent algorithm that analyzes the success (and failure) rate of a touch gesture in order to determine best size and layout of icons. Dynamic adaptation of icon size is done to best match device user's finger impression size resulting into reduction in failed tapings which would have otherwise occurred due to variations between icon size and finger's impression.

Gravity of the said problem is analyzed by conducting a survey amongst 100 plus users. The implementation is also tested by building an android gaming application. The game is then released to limited set of users where dynamic icons sizes are generated based on user's score on successful taps on rapidly changing icons.

References

  1. http://www.appszoom.com/android_applications/tools/icon-changer_bhgma.html {1} Icon Changer applicationGoogle ScholarGoogle Scholar
  2. Make bigger Ad application http://www.appszoom.com/android_applications/productivity/make-bigger-ad_cbvyr.htmlGoogle ScholarGoogle Scholar
  3. Microsoft Touch Guidelines http://msdn.microsoft.com/en-us/library/windows/desktop/cc872774.aspxGoogle ScholarGoogle Scholar
  4. iOS Human Interface Guidelines http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/Characteristics/Characteristics.htmlGoogle ScholarGoogle Scholar
  5. Foley, J.D. et al. 1984. The human factors of computer graphics interaction techniques. IEEE Computer Graphics and Applications. 4, 11 (1984). Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Forlines, C. et al. 2007. Direct-touch vs. mouse input for tabletop displays. CHI (2007). http://www.merl.com/papers/docs/TR2007-053.pdf Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Shneiderman, B. (1991). Touchscreens now offer compelling uses. IEEE Software, 8(2). Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Jain, Ajay. "Touch Target Optimization Technique Using Virtual Finger-tip Library." ACM SIGSOFT Software Engineering Notes, 38.3 (2013). Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Heuristics-based algorithm to dynamically adapt icon sizes and layouts on touch devices

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in

    Full Access

    • Article Metrics

      • Downloads (Last 12 months)2
      • Downloads (Last 6 weeks)1

      Other Metrics

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader