skip to main content
10.1145/2662155.2662222acmotherconferencesArticle/Chapter ViewAbstractPublication PagespdcConference Proceedingsconference-collections
research-article

Virtual welcome guide for interactive museums

Published:06 October 2014Publication History

ABSTRACT

We describe a Virtual Welcome Guide (VWG) that interacts with the visitors of an exhibition. If the visitor enters the exhibition, the VWG, shown on a screen, welcomes the guest. The eyes of the VWG follow the guest. If the visitor leaves too fast, the VWG tells him/her to come back. If the visitor is interested in the artefacts shown at the exhibition the VWG indicates a gesture of approval. The purpose of the presented installation is to enhance the interest of visitors in exhibitions by feeling connected through an interactive design. A Kinect sensor is used for tracking the visitor. The visitors' position triggers predefined video sequences. Initial testing has revealed that the user feels naturally connected with the media actor.

References

  1. Stevenson, J. The long-term impact of interactive exhibits, J. Science Education, 1991, 13(5): 521--531.Google ScholarGoogle ScholarCross RefCross Ref
  2. Kusunoki, F., Sugimoto, M. and Hashizume, H., Toward an interactive museum guide system with sensing and wireless network technologies. Workshop on Wireless and Mobile Tech. in Education, 2002: 99--102. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Feher E. Interactive museum exhibits as tools for learning: explorations with light. Int. J. of Science Education, 12(1), 1990: 35--49.Google ScholarGoogle ScholarCross RefCross Ref
  4. Ciolfi, L. and Bannon L. J. Designing Interactive Museum Exhibits!: Enhancing visitor curiosity through augmented artefacts. Proc. of ECCE11, 2002.Google ScholarGoogle Scholar
  5. Ruf, B., Kokiopoulou, E. and Detyniecki, M. Mobile Museum Guide Based on Fast SIFT Recognition. Proc of AMR'08, 2008, pp. 170--183. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Legrady, G. and Honkela T. Pockets. Full of Memories: an interactive museum installation. Int. J. of Visual Communication, 2002, 1(2): 163--169.Google ScholarGoogle ScholarCross RefCross Ref
  7. Sparacino, F., Davenport, G. and Pentland, A. Media in performance: Interactive spaces for dance, theater. IBM Systems Journal, 2000, 39 (3,4). Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Shotton, J., Fitzgibbon, A., Cook, M., Sharp, T., Finocchio, M., Moore, R., Kipman, A. and Blake, A. Real-Time Human Pose Recognition in Parts from Single Depth Images. Proc of CVPR, IEEE, 2011. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Theophilus, E., Zorn, B., Goagoses, N., Winschiers-Theophilus, H. and Onwordi M. The e-Baobab: Connecting citizens on various matters. Proc of PDC'14, ACM, 2014. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Weede, O., Bihlmaier, A., Hutzl, J., Wörn, H. Towards Cognitive Medical Robotics. Proc of Advances in Robotics (AIR-2013), ACM, 2013. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Virtual welcome guide for interactive museums

          Recommendations

          Comments

          Login options

          Check if you have access through your login credentials or your institution to get full access on this article.

          Sign in
          • Published in

            cover image ACM Other conferences
            PDC '14: Proceedings of the 13th Participatory Design Conference: Short Papers, Industry Cases, Workshop Descriptions, Doctoral Consortium papers, and Keynote abstracts - Volume 2
            October 2014
            278 pages
            ISBN:9781450332149
            DOI:10.1145/2662155

            Copyright © 2014 ACM

            Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

            Publisher

            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 6 October 2014

            Permissions

            Request permissions about this article.

            Request Permissions

            Check for updates

            Qualifiers

            • research-article

            Acceptance Rates

            Overall Acceptance Rate49of289submissions,17%

          PDF Format

          View or Download as a PDF file.

          PDF

          eReader

          View online with eReader.

          eReader