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Graphical User Interface for the Container Loading Problem: [An aproach using JavaScript]

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Published:10 September 2014Publication History

ABSTRACT

This paper presents a Graphical User Interface for a service used to solve the Container Loading Problem as applied to the logistic industry, commonly encountered in transportation and wholesaling industries. This interface allows users to see how items (boxes) are to be placed in the container. In order to decide where exactly to locate each item, we used two evaluation heuristics based on a fill-by-levels strategy in which the items are storaged into the container. The user must choose the input file with the definition of the problem and the solution with the coordinates for each item inside the container. This information is then used by the GUI to arrange the boxes. However, the solutions given by evaluation heuristics can be modified using the mouse. The users can remove or exchange the items inside the container. Between of the features presented by this interface is the ability to keep track of all solutions that were rejected by the heuristics in its search for the final solution. The GUI was implemented using JavaScript and Three.js, a 3D library. While the heuristics were coded using C/C++.

References

  1. CalculationSpace. http://www.calculationspace.com/container-packing-software/.Google ScholarGoogle Scholar
  2. J. de Armas, Y. González, G. Miranda, and C. León. Parallelization of the Multi-Objective Container Loading Problem. In IEEE World Congress on Computational Intelligence (WCCI), pages 155--162, Brisbane, Australia, June 2012.Google ScholarGoogle Scholar
  3. EasyCargo - EasyCargo is truck and container loading software. http://www.easy-cargo.eu/.Google ScholarGoogle Scholar
  4. Y. González, G. Miranda, and C. León. A multi-level filling heuristic for the multi-objective container loading problem. In International Joint Conference SOCO13-CISIS13-ICEUTE13, volume 239 of Advances in Intelligent Systems and Computing, pages 11--20. Springer International Publishing, 2014.Google ScholarGoogle ScholarCross RefCross Ref
  5. JavaScript 3D library. http://threejs.org.Google ScholarGoogle Scholar
  6. C. León, G. Miranda, and C. Segura. METCO: A Parallel Plugin-Based Framework for Multi-Objective Optimization. International Journal on Artificial Intelligence Tools, 18(4):569--588, 2009.Google ScholarGoogle ScholarCross RefCross Ref
  7. Logimar - Fullfilled. http://logimar.it/binpack/index.php/it.Google ScholarGoogle Scholar
  8. Packed3d. http://www.packer3d.com/.Google ScholarGoogle Scholar
  9. The JavaScript Source. http://www.javascriptsource.com.Google ScholarGoogle Scholar

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  1. Graphical User Interface for the Container Loading Problem: [An aproach using JavaScript]

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      • Published in

        cover image ACM Other conferences
        Interacción '14: Proceedings of the XV International Conference on Human Computer Interaction
        September 2014
        435 pages
        ISBN:9781450328807
        DOI:10.1145/2662253

        Copyright © 2014 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 10 September 2014

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        • research-article
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        • Refereed limited

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        Overall Acceptance Rate109of163submissions,67%
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