ABSTRACT
In computer science education one should employ creative teaching methods, especially for non-majors or beginning students. Students who are new to computer science typically find the field full of theoretical, technical, or even tedious concepts. Lack of interest, motivation, or understanding creates a difficult mix of students. This paper describes a technique which combines analogy and simple memory techniques to aid in the teaching of technical concepts.
- 1.BIERNAT, M. Teaching tools for data structures and algorithms. SIGGSE Bulletin 25~ 4 (December 1993), 9-12. Google ScholarDigital Library
- 2.COLE, L. A History of Education: Socrates to Montessori. Rhinehart and Company, New York, 1950.Google Scholar
- 3.FOGArtTY, it., AND BELLANCA, J. Enhancing Thinking Through Cooperative Learning. Teachers College Press~ 1992, oh. The New School "Lecture": Cooperative interactions That Engage Student Thinking, pp. 84-100,Google Scholar
- 4.G~NTNSR, D., AND JEZX0RSKI, M. Psychology of Science': Contributions to Metaseience. Cambridge University Press, 1989, ch. Historical Shifts in ~he Use of Analogy in Science, pp. 296-325. rGoogle Scholar
- 5.KITClmN, A., S(;nALLER, N., AND TYMANN, P. Game playing as a technique for teadling parallel computing concepts. SIGGSE Bulletin ~4, 3 (September 1992), 35-38 .. Google ScholarDigital Library
- 6.MATOCnA, K. G. personal communication.Google Scholar
- 7.NORTh, K. How to improve your memory. WWW page, 1994. http://www.geocities.com/HotSprings/. 3602/htiym.html. ,Google Scholar
- 8.RIVEST, R., SItAMIR, A.,,AND ADLEMAN, L. A method for obtaining digital signatures and public-key cryptosystems. Communications of the A CM/~1~ 2 (1978), 120-126. Google ScholarDigital Library
- 9.SHIFRONI, E., AND GIN AT, D. Simulation game for teacahing communication protocols, in Proceedings of the Twenty-eighth SIG GSE Technical Symposium on Computer Science Eduction (March 1997)~ vol. 29, ACM, pp. 184-188. , , Google ScholarDigital Library
- 10.TANENBAUM, 'A. Computer Networks: Third Edition. Prentice Hall, New Jersey, 1996. Google ScholarDigital Library
- 11.ZIMMERMAN, P. The Official PGP User's Guide. M.I.T. Press, Cambridge~ MA, 1995. Google ScholarDigital Library
Index Terms
- Extended analogy: an alternative lecture method
Recommendations
Extended analogy: an alternative lecture method
In computer science education one should employ creative teaching methods, especially for non-majors or beginning students. Students who are new to computer science typically find the field full of theoretical, technical, or even tedious concepts. Lack ...
Technology workshops by in-service teachers for pre-service teachers
SIGUCCS '01: Proceedings of the 29th annual ACM SIGUCCS conference on User servicesThis project was an initiative through university courses to have graduate in-service teachers, who have learned the use of technology for classroom instruction, offer workshops to undergraduate pre-service teachers. The goals of the project were two-...
Design, Analogy, and Creativity
Analogical reasoning appears to play a key role in creative design. This article briefly reviews recent AI research on analogy-based creative design before enumerating a related set of research issues.That design can be routine, innovative, or creative, ...
Comments