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An Interactive Planetary System for High-Resolution Media Facades

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Published:10 June 2015Publication History

ABSTRACT

In this demonstration paper we present a first use case of our space-simulation framework targeting media facades and other interactive display environments. This use case displays a planetary system with colliding space objects at the media facade of the Academy of Fine Arts Saar. We further integrated a web-based GUI to allow interaction with the real-time space simulation. Users can connect to the media facade via mobile phones and can directly start to interact with space objects on the facade.

References

  1. Gehring, S., and Krüger, A. Facade map: Continuous interaction with media façades using cartographic map projections. In Proceedings of UbiComp '12 (2012). Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Giant Army. Universe Sandbox. http://universesandbox.com/, Accessed April 2015.Google ScholarGoogle Scholar
  3. Kaltenbrunner, M., Bovermann, T., Bencina, R., and Costanza, E. TUIO: A Protocol for Table-Top Tangible User Interfaces. In Proc. of the The 6th Int'l Workshop on Gesture in Human-Computer Interaction and Simulation (2005).Google ScholarGoogle Scholar
  4. Köster, M., Schmitz, M., and Gehring, S. Gravity Games - A Framework for Interactive Space Physics on Media Facades. In Proceedings of PerDis'15 (2015). Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Romanyuk, V. Space Eengine. http://en.spaceengine.org/, Accessed April 2015.Google ScholarGoogle Scholar

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  1. An Interactive Planetary System for High-Resolution Media Facades

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    • Published in

      cover image ACM Conferences
      PerDis '15: Proceedings of the 4th International Symposium on Pervasive Displays
      June 2015
      268 pages
      ISBN:9781450336086
      DOI:10.1145/2757710
      • General Chairs:
      • Sven Gehring,
      • Antonio Krüger,
      • Program Chairs:
      • Florian Alt,
      • Nick Taylor

      Copyright © 2015 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 10 June 2015

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      Qualifiers

      • demonstration
      • Research
      • Refereed limited

      Acceptance Rates

      PerDis '15 Paper Acceptance Rate30of55submissions,55%Overall Acceptance Rate213of384submissions,55%
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