ABSTRACT
No abstract available.
- 1 C. Cruz-Neira, D.J. Sandin, T.A. DeFanti. Surround-screen projection based virtual reality: The design and implementation of the CAVE. Proceedings of ACM SIGGRAPH 93, 135-142. Google ScholarDigital Library
- 2 J.S. Montrym, D.R. Baum, D.L. Dignam, and C.J. Migdal. InfiniteReality: A real-time graphics system. Proceedings of ACM SIGGRAPH 97, 293-302. Google ScholarDigital Library
Index Terms
- Optimizing stereo video formats for projection based virtual reality
Recommendations
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
ICMCS '99: Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position and orientation of the user's viewpoint to display the composed image ...
Panoramic stereo representation for immersive projection display system
VRCAI '10: Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in IndustryIn this paper, the panoramic stereo images are produced from the real environment using a digital camera and a panoramic tripod head. And they are applied to the CAVE system as panoramic stereo background to increase user's immersion. The images for ...
Binocular mobile augmented reality based on stereo camera tracking
Mobile augmented reality (AR) applications have become feasible with the evolution of mobile hardware. For example, the advent of the smartphone allowed implementing real-time mobile AR, which triggered the release of various applications. Recently, ...
Comments