ABSTRACT
This work describes the design of a smartphone-based game that aims to increase children's outdoor activity through location-based interactions. In the game, players have to physically go outside, find real trees, and interact with them using their smartphones in order to keep the game's character (a timber worm) alive. First evaluation results show that children enjoyed playing and increased their outdoor activity.
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Index Terms
- Woody: a location-based smartphone game to increase children's outdoor activities in urban environments
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