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Fostering Computational Creativity through Computing in the Arts: A Community of Educators (Abstract Only)

Published:17 February 2016Publication History

ABSTRACT

Do you teach or are you interested in teaching digital media? Do you work in a digital media degree program or department? This BOF will explore different ways of merging computer science and the arts. We invite you to apply to attend our creative, collaborative Computing in the Arts community of CS educators this summer at our NSF-funded faculty workshop. Additionally, we want to learn what you teach in digital media, and how your program is structured. Is it part of Computer Science, Art, Mass Communications, New Media, or something else? High schools in many states require no computing education beyond studying office suite software. However, these same students are experienced and enthusiastic digital media users. Computing in the Arts degree programs can harness this interest and experience, facilitating both critical and creative thinking. Computing theory and practice can be applied in art and, at the same time, be informed by artistic concepts and methods. Moreover, art theory and practice can be enriched by computational methods and techniques.

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  1. Fostering Computational Creativity through Computing in the Arts: A Community of Educators (Abstract Only)

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                • Published in

                  cover image ACM Conferences
                  SIGCSE '16: Proceedings of the 47th ACM Technical Symposium on Computing Science Education
                  February 2016
                  768 pages
                  ISBN:9781450336857
                  DOI:10.1145/2839509

                  Copyright © 2016 Owner/Author

                  Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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                  Association for Computing Machinery

                  New York, NY, United States

                  Publication History

                  • Published: 17 February 2016

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