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GI next: global illumination for production rendering on GPUs

Published:24 July 2016Publication History

ABSTRACT

The sheer size of texture data and the complexity of custom shaders in production rendering were the two major hurdles in the way of GPU acceleration. Requiring only tiny modifications of an existing production renderer, we are able to accelerate the computation of global illumination by more than an order of magnitude.

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References

  1. Debattista, K., Santos, L., and Chalmers, A. 2006. Accelerating the irradiance cache through parallel component-based rendering. In Eurographics Symposium on Parallel Graphics and Visualization, The Eurographics Association, A. Heirich, B. Raffin, and L. Santos, Eds. Google ScholarGoogle ScholarDigital LibraryDigital Library
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  3. Křivánek, J., and Gautron, P. 2009. Practical Global Illumination with Irradiance Caching. Synthesis lectures in computer graphics and animation. Morgan & Claypool. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Parker, S., Bigler, J., Dietrich, A., Friedrich, H., Hoberock, J., Luebke, D., McAllister, D., McGuire, M., Morley, K., Robison, A., and Stich, M. 2010. OptiX: A general purpose ray tracing engine. ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH 2010 TOG 29, 4, Article No. 66. Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. GI next: global illumination for production rendering on GPUs

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      • Published in

        cover image ACM Conferences
        SIGGRAPH '16: ACM SIGGRAPH 2016 Talks
        July 2016
        158 pages
        ISBN:9781450342827
        DOI:10.1145/2897839

        Copyright © 2016 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 24 July 2016

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        • invited-talk

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        Overall Acceptance Rate1,822of8,601submissions,21%

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