ABSTRACT
Central goal of this research project was to transfer the empirical findings about children's creative-aesthetic activities [10] to the implementation and evaluation of software. As a consequence the medial-aesthetic interests and needs of the children should be increased and their perspective empowered. In cooperation with primary school children and university students a cross-platform HTML 5 and JavaScript application named "ArtEater" has been built. This app enables open interaction processes with changing creative-aesthetic activities (like painting, drawing, integrating, exploring, staging, arranging, playing, collecting and writing) and is based on art educational requirements in a children's drawing software. Before, during and after the implementation of the web application the software has been evaluated by children after the participatory design principles [16].
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Index Terms
- DEMO: Web Application ArtEater
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