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Escaping chair: furniture-shaped device art

Published:24 July 2016Publication History

ABSTRACT

Furniture-device is the device having furniture appearance and physical input and output function. The Escaping Chair is a furniture-device having physical and dynamic interaction with a user to let them perceive the intent of their action and personify the furniture.

The Escaping Chair interacts with the bystanders by trying to move away from nearby people. By doing this, the device tries to make the person fail to sit on it, and stimulates their perception about sitting. The idea of a furniture-shaped device was extended from one of my previous artworks, which used furniture as input mechanisms. I exhibited the chair and observed the interaction sit produced with exhibition visitors. It succeeded in making people wonder during the interaction, as I planned, and making them further chase the chair, which indicates a new capability of the device. There were some challenges regarding load tolerance, detection latency and failure, which I have proposed improvements for.

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References

  1. Hiroo Iwata, Hiroaki Yano, Hiroyuki Fukushima and Haruo Noma. 2005. "CirculaFloor". IEEE Computer Graphics and Applications, January-February, pp. 64--67. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Takeshi Oozu. 2015. "Hako Sekai Ojisan". School of Art and Design University of Tsukuba Graduation studies and practice work, pp. 66.Google ScholarGoogle Scholar
  3. Kenjiro Tadakuma. 2011. Omnidirectional Mobile and Driving Mechanism. Journal of the Robotics Society of Japan, Vol. 29 No. 6, pp. 516--519{in Japanese}.Google ScholarGoogle ScholarCross RefCross Ref

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '16: ACM SIGGRAPH 2016 Posters
      July 2016
      170 pages
      ISBN:9781450343718
      DOI:10.1145/2945078

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 24 July 2016

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