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Investigating the Mode in Multimodal Video Games: Usability Issues for Learners who are Blind

Published:06 May 2017Publication History

ABSTRACT

This paper presents an ongoing work on methods for usability evaluation of audio- and haptic-based video games for learners who are blind. We report a Standard Usability Problem List which we envision to be the basis for comparison of the Usability Evaluation Methods (UEM) in this context. In addition, we present a preliminary analysis of evidence on what problems different UEMs can reveal by evaluating audio, interaction mode, interface adaptation, and feedback.

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References

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          cover image ACM Conferences
          CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
          May 2017
          3954 pages
          ISBN:9781450346566
          DOI:10.1145/3027063

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          Publication History

          • Published: 6 May 2017

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          CHI EA '17 Paper Acceptance Rate1,000of5,000submissions,20%Overall Acceptance Rate6,164of23,696submissions,26%

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