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Constructing Meaning: Designing Powerful Story-Making Explorations for Children to Express with Tangible Computational Media

Published:27 June 2017Publication History

ABSTRACT

Story-Making is a process that cultivates creative learning by combining innovative forms of storytelling and new forms of making with novel technologies. In this paper, I highlight creative experiences for engaging children in making physical representations of their personal stories using Tangible Computational Media such as paper electronics, programmable projections, and sewable circuits. By sharing examples of the artifacts and stories made by children, I describe how they construct and express personal meaning artistically, electronically, and computationally. Reflecting on Story-Making explorations with children, I share ten design practices for developing creative learning environments, experiences, and tools that broaden and deepen children's engagement with new technologies.

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  1. Constructing Meaning: Designing Powerful Story-Making Explorations for Children to Express with Tangible Computational Media

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          cover image ACM Conferences
          IDC '17: Proceedings of the 2017 Conference on Interaction Design and Children
          June 2017
          808 pages
          ISBN:9781450349215
          DOI:10.1145/3078072

          Copyright © 2017 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 27 June 2017

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          IDC '17 Paper Acceptance Rate25of118submissions,21%Overall Acceptance Rate172of578submissions,30%

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