ABSTRACT
No abstract available.
Supplemental Material
Recommendations
The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream
CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing SystemsPokémon GO is a location-based augmented reality mobile game based on the Pokémon franchise. After the game was launched globally in July 2016, it quickly became the most successful mobile game in both popularity and revenue generation at the time, and ...
Investigating Players' Engagement, Immersion, and Experiences in Playing Pokémon Go
C&C '17: Proceedings of the 2017 ACM SIGCHI Conference on Creativity and CognitionIn recent years, Augmented Reality (AR) based mobile games have become popular among players. The Pokémon Go is one of the well-known examples. Although Pokémon Go game has become a global phenomenon, there is a limited study about players' experiences ...
Motivations and practices for cheating in Pokémon GO
MobileHCI '18: Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and ServicesSince the emergence of video computer games in the early 70's, the concept of "cheating" has been a hot issue in video gaming research. Adding mobility and location-based capabilities to computer games introduces a whole new set of behaviours, ...
Comments