skip to main content
10.1145/3267782.3274687acmconferencesArticle/Chapter ViewAbstractPublication PagessuiConference Proceedingsconference-collections
demonstration

Cubic Keyboard for Virtual Reality

Published:13 October 2018Publication History

ABSTRACT

We developed a cubic keyboard to exploit the three-dimensional (3D) space of virtual reality (VR) environments. The user enters a word by drawing a stroke with the controller. The keyboard consists of 27 keys arranged in a 3 x 3 x 3 (vertical, horizontal, and depth) 3D array; all 26 letters of the alphabet are assigned to 26 keys; the center key is blank. The user moves the controller to the key of a letter of the word and then selects that key by slowing movement.

References

  1. Marco Speicher, Anna Maria Feit, Pascal Ziegler, and Antonio Krüger. 2018. Selection-based Text Entry in Virtual Reality. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Article 647, 13 pages. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Keith Vertanen and Per Ola Kristensson. 2011. A Versatile Dataset for Text Entry Evaluations Based on Genuine Mobile Emails. In Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '11). ACM, New York, NY, USA, 295--298. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Cubic Keyboard for Virtual Reality

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Conferences
          SUI '18: Proceedings of the 2018 ACM Symposium on Spatial User Interaction
          October 2018
          203 pages
          ISBN:9781450357081
          DOI:10.1145/3267782

          Copyright © 2018 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 13 October 2018

          Check for updates

          Qualifiers

          • demonstration
          • Research
          • Refereed limited

          Acceptance Rates

          SUI '18 Paper Acceptance Rate19of61submissions,31%Overall Acceptance Rate86of279submissions,31%

          Upcoming Conference

          SUI '24
          ACM Symposium on Spatial User Interaction
          October 7 - 8, 2024
          Trier , Germany

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader