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abstract

SIGCHI Lifetime Research Award Talk: Making Digital Tangible

Published:02 May 2019Publication History

ABSTRACT

Today's mainstream Human-Computer Interaction (HCI) research primarily addresses functional concerns - the needs of users, practical applications, and usability evaluation. Tangible Bits and Radical Atoms are driven by vision and carried out with an artistic approach. While today's technologies will become obsolete in one year, and today's applications will be replaced in 10 years, true visions - we believe - can last longer than 100 years. Tangible Bits (3, 4) seeks to realize seamless interfaces between humans, digital information, and the physical environment by giving physical form to digital information and computation, making bits directly manipulatable and perceptible both in the foreground and background of our consciousness (peripheral awareness). Our goal is to invent new design media for artistic expression as well as for scientific analysis, taking advantage of the richness of human senses and skills we develop throughout our lifetime interacting with the physical world, as well as the computational reflection enabled by real-time sensing and digital feedback. Radical Atoms (5) leaps beyond Tangible Bits by assuming a hypothetical generation of materials that can change form and properties dynamically, becoming as reconfigurable as pixels on a screen. Radical Atoms is the future material that can transform its shape, conform to constraints, and inform the users of their affordances. Radical Atoms is a vision for the future of Human-Material Interaction, in which all digital information has a physical manifestation, thus enabling us to interact directly with it.

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References

  1. Hiroshi Ishii and Naomi Miyake. 1991. Toward an open shared workspace: computer and video fusion approach of TeamWorkStation. Commun. ACM34, 12 (December 1991), 37--50. http://doi.acm.org/10.1145/125319.125321 Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Hiroshi Ishii, Minoru Kobayashi, and Kazuho Arita. 1994. Iterative design of seamless collaboration media. Commun. ACM 37, 8 (August 1994), 83--97. Google ScholarGoogle ScholarDigital LibraryDigital Library
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  6. Hiroshi Ishii, Daniel Leithinger, Sean Follmer, Amit Zoran, Philipp Schoessler, and Jared Counts. 2015. TRANSFORM: Embodiment of "Radical Atoms" at Milano Design Week. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 687--694. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Dr. Mark Weiser's personal message to Hiroshi Ishii and Brygg Ullmer (1997) https://bit.ly/2GssFuuGoogle ScholarGoogle Scholar

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