ABSTRACT
The demo presents a videogame for mobile devices designed by a multidisciplinary team comprised by physiotherapists and computer scientists. The videogame aims at motivating the patient to exercise the neck zone to relieve the neck pain, reduce the neck disability and increase the adherence to the therapeutic treatment. The patient interacts with head movements captured by the frontal camera of the device and the physiotherapists can adapt the system to each patient by configuring the settings.
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Index Terms
- Therapeutic Exercise Based on Videogames to Improve Neck Pain
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