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Split & Dual Screen Comparison of Classic vs Object-based Video

Published:15 October 2019Publication History

ABSTRACT

Over-the-top (OTT) streaming services like YouTube and Netflix induce massive amounts of video data, hereby putting substantial pressure on network infrastructure. This paper describes a demonstration of the object-based video (OBV) methodology that allows for the quality-variant MPEG-DASH streaming of respectively the background and foreground object(s) of a video scene. The OBV methodology is inspired by research into human visual attention and foveated compression, in that it allows to adaptively and dynamically assign bitrate to those portions of the visual scene that have the highest utility in terms of perceptual quality. Using a content corpus of interview-like video footage, the described demonstration proves the OBV methodology's potential to downsize video bitrate requirements while incurring at most marginal perceptual impact (i.e., in terms of subjective video quality). Thanks to its standards-compliant Web implementation, the OBV methodology is directly and broadly deployable without requiring capital expenditure.

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                cover image ACM Conferences
                MM '19: Proceedings of the 27th ACM International Conference on Multimedia
                October 2019
                2794 pages
                ISBN:9781450368896
                DOI:10.1145/3343031

                Copyright © 2019 Owner/Author

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                Association for Computing Machinery

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                Publication History

                • Published: 15 October 2019

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                MM '19 Paper Acceptance Rate252of936submissions,27%Overall Acceptance Rate995of4,171submissions,24%

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