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BlinkListener: "Listen" to Your Eye Blink Using Your Smartphone

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Published:24 June 2021Publication History
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Abstract

Eye blink detection plays a key role in many real-life applications such as Human-Computer Interaction (HCI), drowsy driving prevention and eye disease detection. Although traditional camera-based techniques are promising, multiple issues hinder their wide adoption including the privacy concern, strict lighting condition and line-of-sight (LoS) requirements. On the other hand, wireless sensing without a need for dedicated sensors gains a tremendous amount of attention in recent years. Among the wireless signals utilized for sensing, acoustic signals show a unique potential for fine-grained sensing owing to their low propagation speed in the air. Another trend favoring acoustic sensing is the wide availability of speakers and microphones in commodity devices. Promising progress has been achieved in fine-grained human motion sensing such as breathing using acoustic signals. However, it is still very challenging to employ acoustic signals for eye blink detection due to the unique characteristics of eye blink (i.e., subtle, sparse and aperiodic) and severe interference (i.e., from the human target himself and surrounding objects). We find that even the very subtle involuntary head movement induced by breathing can severely interfere with eye blink detection. In this work, for the first time, we propose a system called BlinkListener to sense the subtle eye blink motion using acoustic signals in a contact-free manner. We first quantitatively model the relationship between signal variation and the subtle movements caused by eye blink and interference. Then, we propose a novel method that exploits the "harmful" interference to maximize the subtle signal variation induced by eye blinks. We implement BlinkListener on both a research-purpose platform (Bela) and a commodity smartphone (iPhone 5c). Experiment results show that BlinkListener can achieve robust performance with a median detection accuracy of 95%. Our system can achieve high accuracies when the smartphone is held in hand, the target wears glasses/sunglasses and in the presence of strong interference with people moving around.

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      cover image Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
      Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies  Volume 5, Issue 2
      June 2021
      932 pages
      EISSN:2474-9567
      DOI:10.1145/3472726
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      • Published: 24 June 2021
      Published in imwut Volume 5, Issue 2

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